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Showing posts from March, 2024

Crimes 2.0

  Crimes require nerve, how much varies on what crime, and what part of the subcrime you are committing at that moment. A successfully committed crime gives you Crime Experience (CE) and Crime Skill (CS).  Crime Experience is a hidden metric, it helps determine the Natural Nerve Bar (NNB) and influences the success rates in Organized Crimes (OCs, this is a crime that is scheduled by your faction). CE is not tied to any particular crime or OC, and there is no cap on the NNB, although as you increase, each increment of 5 is harder to get. Crime Skill is a metric measured in levels for each crime, which is displayed in the level bar you see over each crime. Each Crime has Sub-Crimes, some are locked until you level up in that specific crime, some are available at level one. You may also need to find/buy a special item to unlock some sub-crimes. The crimes list so far is as follows: Search For Cash Bootlegging Graffiti Shoplifting Pickpocketting Card Skimming Burglary Hustlin...

Preparing for Faction War

 Once you are level 15, and are able to rehab after using drugs to lower your addiction rate, you should prepare for a faction war by stacking xans. (Stacking is when you take a xan right after your drug cooldown ends, but you don't use any E, and continue to repeat this process, till you reach 1000 E. This takes four Xanax without using any E during the stack) You should start to stack 32 hours before the war if you want a chance to be fully stocked on E when it starts. There is still a chance of OD of course, so stackers beware, but it is the best strategy for getting the most hits on a chain as possible. As the war starts, you should also eat some chocolates, or another booster that will up your happy (or plan accordingly for drug cool down so that you can take ecstasy for double ur happiness as well after consuming other boosters), this will help you get the most buck for your bang, gun shot bang that is. Just keep in mind that happiness resets every 15 minutes. So start to con...

Happy Jumps

Players under 200,000 battle stats in strength/dexterity/speed/defense- the amount of HAPPY is very important, that's why a Private Island (PI) is important, for max resting happy, after acquiring, you can start a "happy jump". More happy= more gym stats gain when training. In a HAPPY JUMP we're going to increase our happy as much as possible and then train with it as much as possible. (Make sure to boost happiness at the beginning of a quarter of an hour- you only get 15 minutes max before happiness resets to resting happy amount.) Step by Step how to set up for Happy Jump Item Requirements:  -4 xanax -5 erotic DVDs -25x Points -1x ecstacy Total cool down period- +/- 32 hours risk for overdose: 5-8% ----- Step 1: With a empty energy bar (0/150), use a xanax. This will give you 250 energy Step 2: After drug cooldown has ended, use another xanax. This will get you to 500 energy Step 3: After drug cooldown has ended, use another xanax. This will get you to 750 energy St...

Newbie Notes

 After reading Baldr's Guides and other forum posts, these are my notes on the following aspects of Torn City. weapons Use macana until armalite (18m). Macana is under 100k. Then can use armalite until you get a good RW weapon but those are quite expensive, especially for a good one. Can also possibly use from faction vault. --------------------------------------------------------- crimes Pickpocket a police officer for merit and badge, at level 100 in the crime East Side (unlocked at the start, relatively safe, best colors seem to be purple for cash and red for reputation) West Side (unlocked at the start, best colors seem to be green for cash and blue for reputation) North Side (unlocked at the start, riskier than the previous two, best colors seem to be green for cash and orange for reputation) Residential District (CS50 unlock in East Side, lowest chance of failure, best colors seem to be white for cash and blue for reputation) Red-Light District (CS50 unlock in West Side,...